Games

AI Music and Art for Game Developers

Games need loops, stingers, key art and store assets. AetherWave produces music you own alongside the imagery, with seamless loop tools for background tracks.
Works with tracks you made anywhere ยท free to start

Audio that has to loop

Game music is rarely a three-minute song. It is a loop that has to repeat without a seam, plus stingers and state changes.

The seamless loop tools and the DAW's region regeneration are aimed at exactly that, so a background track can be built and tightened rather than re-rolled.

Store and marketing assets

Key art, capsule images, screenshots framing and trailer cuts all need to look like one game. Brand kits keep them consistent.

Short vertical video is increasingly how games get discovered, and the video tools cover those cuts.

Ownership matters here

Shipping a commercial game with licensed music means tracking terms per title and per platform. Music generated here is yours to use.

That is usually the deciding factor for small teams choosing between a library and generating their own.

Frequently Asked Questions

Can I make looping background tracks?

Yes, there are seamless loop tools for exactly that.

Do I own the music for a commercial release?

Music you generate is yours to use.

Can it match my game's art style?

Yes, with reference images and a brand kit.

Finish your track free

Upload a track you already made, or generate one here, and AetherWave builds the rest around it: an artist identity, cover art, a press kit, videos and a radio station. Free to start.

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