One credit is half a cent, so 5 credits is $0.025.
Prices at a glance
| What | Credits | Limit per request |
|---|---|---|
| Voiceover (API and MCP, 9 voices) | 5 per 1,000 characters, minimum 2 | 1,000 characters |
| Text to speech, standard voices | 5 per 1,000 characters, minimum 2 | 4,096 characters |
| Text to speech, HD voices | 8.4 per 1,000 characters rounded up (9 for 1,000), minimum 3 | 4,096 characters |
| Text to speech, premium named voices | 100 per 1,000 characters, minimum 3 | 5,000 characters |
| Sound effects | 1.25 per second rounded up, minimum 5 | 20 seconds |
| UGC Studio character voice ("Hear it" and the voice for a voiceover take) | Free | 600 characters, 40 an hour |
A 200 character line costs 2 credits on the voiceover and the standard voices (the minimum), 3 on HD, and 20 on a premium named voice.
Voiceover from the MCP or the API
The voiceover is a spoken MP3 from text: narration, an ad read, a podcast intro, a character line. It is saved to your gallery as audio.
- Price: 5 credits per 1,000 characters, minimum 2. It is counted per byte of text: plain English is one byte per character, while accented and non-Latin text can cost up to 3 times as much.
- Length: up to 1,000 characters a call, about a minute of speech. Split a longer script at sentence ends and make several calls.
- Voices (9): Jessica, Laura, Katie, Sarah, Liam, Eric, Roger, Brian and Bill. Sarah is the default. These are the same stock voices as the UGC Studio voice picker.
- When you pay: the credits are taken when the request is accepted and given back automatically if no audio is delivered.
- Payment check: it runs the same payment check as other paid generations.
From the MCP (version 0.5.0 and later), ask your assistant for a voiceover. It uses two tools:
aetherwave_list_voicesis free and lists the 9 voices, the price and the per-call limit.aetherwave_generate_speechtakes the text and an optional voice. It reads the exact price first, so an unknown voice or a text that is too long fails before anything is spent. PassmaxCreditsto refuse any call that would cost more.
From the API: GET /api/v1/audio/voices lists the voices and price, POST /api/v1/audio/speech/estimate returns the exact charge for a text without spending anything, and POST /api/v1/audio/speech makes the voiceover.
Text to speech in the studios
- Lip Sync Studio: step 2, Audio Input, the TTS tab. Type the line, pick a voice and a speed.
- Project Studio: the AI assistant can add a voiceover with a Standard or HD voice.
- UGC Studio, Brand Studio and Show Builder use the same text to speech when they need a spoken line.
Standard and HD use 6 voices: Nova, Onyx, Fable, Echo, Shimmer and Alloy. A few studios also offer premium named voices (for example Katie and Amy); those are priced at the premium rate above.
When you pay: studio text to speech is charged after the audio is ready. If it fails, nothing is charged.
Sound effects
Make a sound effect from a text description in Music Editing (the Sound Effects tool), in Lip Sync Studio, or from the Music DAW and Project Studio assistants.
- Price: 1.25 credits per second, rounded up, minimum 5. That is 7 credits for 5 seconds, 13 for 10, 19 for 15 and 25 for 20.
- Length: 0.5 to 20 seconds. If no length is given, it makes 5 seconds.
- When you pay: after the sound effect is delivered. If it fails, nothing is charged.
UGC Studio character voices
A UGC character speaks in its own voice. Hear it plays the typed line in that voice before you spend anything, and it is free: up to 600 characters a line and 40 previews an hour.
The voice for a voiceover take is free too and shares the same hourly limit; a take's line can run up to 45 seconds. You pay for the take, not the voice: on a photo the face is animated at 20 credits a second at 720p, billed on the measured length of the voice. A 10 second line costs 200 credits. For talking videos and Exact voice pricing, see Composer.
Related
- What every model costs in credits lists these rows alongside every image and video model.
- AetherWave MCP overview lists every MCP tool.