Internal + Public

Animated Album Art

Streaming platforms accept a short looping video in place of a static cover. Spotify calls it Canvas, Apple calls it Motion Art, and they need completely different files. The exact specs for both, why one asset cannot serve both, and the composition rule that has to be decided before your cover art is finished.

Updated 2026-08-20 Image Studio animated-album-artspotify-canvasapple-motion-artalbum-artvideoloopstreaming

Animated Album Art

Streaming platforms now accept a short looping video in place of, or behind, the static cover. It is not a music video and not a visualiser. It is your cover art, moving, a few seconds long, silent, looping while the track plays.

It is also the only artwork a listener sees while actually listening, and it replays every few seconds. That makes it the most-viewed asset in a release, and most artists ship nothing there.

Two platforms matter, and they want different files.

Spotify Canvas

aspect 9:16 vertical
size between 720px and 1080px tall
duration 3 to 8 seconds
format MP4 or JPG
audio none
scope per track, singles included
upload artists.spotify.com, live in hours, no distributor
where it shows mobile app

The loop repeats from frame one, so a hard join at the end shows on every repeat, not once.

Apple Music Motion Art

Apple requires two files, both delivered:

resolution where it shows
1:1 3840 x 3840 Mac, iPad, smart TVs
3:4 2048 x 2732 iPhone and Android
duration 8 to 35 seconds
codec H.264, or Apple ProRes 422 / 4444
container .mp4 or .mov
bitrate 45 to 100 Mbps
frame rate 23.976, 24, 25, 29.97 or 30 fps
colour Rec 709 or sRGB
audio no audio track at all
upload through your distributor

Apple rejects on any of these, and the review takes several business days. Rules that catch people out:

One file cannot serve both

This is the part vendors gloss over. The duration windows do not even touch:

Spotify Canvas    3 to 8 seconds
Apple Motion Art  8 to 35 seconds

Eight is less than fifteen, the aspects are different, and Spotify wants a small H.264 file where Apple wants 45 Mbps at 3840 square. Anyone selling you one asset "optimised for every platform" is selling you a file that fails somewhere.

What you can do is build one seamless cycle and derive both: a 6 second loop ships to Canvas as-is, and repeats to clear Apple's 8 second floor.

The composition rule, and what it does NOT mean

Apple lays interface over the 3:4 frame. Measured against Apple's own design template, roughly the top 17% and the bottom 37% sit under the notch, titles, buttons and gradient. Less than half the frame is fully clear.

Album covers conventionally put the artist name at the top and the title at the bottom, and on this one surface both simply sit under the interface while the player is up: not rejected, not disqualified, just invisible there.

To be precise: none of this dictates your cover art. The overlay governs the Motion Art submission only. Your cover stays composed for the square surfaces where it mostly lives. What it means is that the 3:4 motion file deserves its own layout rather than a blind crop of the cover, built knowing where the interface falls. Apple's own sample assets recompose the artwork for the portrait frame, and so do we: type and focal elements move into the clear band while the frame still reads as your cover.

The one shortcut Apple forecloses is shrinking the square cover into the middle of the frame to dodge the overlay, which it rejects specifically.

The 1:1 file has no zones at all. Apple's toolkit states the entire square canvas is within the Safe Area.

What we deliver

Animated covers are built as a true loop, not a crossfade: the last frame is the first frame, so the join is invisible on repeat. That matters more for Apple than Spotify, because Apple's longer runtime means the listener sees the join two or three times per play rather than once.

Spotify Canvas is available now. Apple Motion Art files are delivered to Apple's exact specification, ready to hand to your distributor. We produce the assets; your distributor handles delivery and Apple's review.

Every Apple file we ship passes an automated gate against Apple's published spec before delivery: resolution, duration, the 45 to 100 Mbps bitrate window, frame rate, colour tagging, no audio track, and Apple's own rejection checks including looping seams (measured, not eyeballed) and AI visual artifacts. Files that fail do not ship.

Getting the source right

Whatever you animate has to start from a real master. See Album Art for cover sizes and the distributor floors, and Print Sizes if the same artwork is going to physical.